Enables graduates to meet the challenges of employment (including self-employment) in today's society in which the Creative Industries are playing an increasingly central role. Focuses on the development of students' creative, intellectual, analytical and research skills and aims to produce graduates who have an informed, critical and creative approach to understanding media, design and visual culture within the context of the Creative Industries. Disciplines offered include: Creative Music Technology; Film and Video; Game Design and Culture; Graphic Design; Interactive Media Development; Interior and Spatial Design; Photomedia.
Minimum admission requirements apply to enter this course. Special admission requirements A portfolio interview for the Graphic Design and Interior and Spatial Design disciplines. Information regarding interview requirements and procedures is available from the School of Communications & Arts.
Bachelor of Creative Industries
Graphic Designer, Photographer, Film Director, Game Designer, Sound Recording Specialist, Sound Mixer, CD Producer, DVD Producer, Audio Specialist, Editor, Film Producer, TV Producer, Film Critic, Television Producer, Designer, Digital Media Manager, Graphic Designer, Design Consultant, Desktop Publisher, Web Designer, Web Programmer, Retail Spatial Designer, Interior Designer, Display & Event Designer
This course is available for on-campus study by students with an International student visa.
Bachelor of Creative Industries students can study unitsets in the following disciplines as part of this course:
* Creative Music Technology
* Film and Video
* Game Design & Culture
* Graphic Design
* Interactive Media Development
* Interior and Spatial Design
This course structure contains information about the units which comprise the course as well as the credit points required to successfully complete it.
The Bachelor of Creative Industries degree is a 360 credit point, 24 unit, three year full-time award which may be studied in part-time mode.
The degree has three main components:
1. a foundation programme of four units and four electives, completed in first year
2. a Major programme consisting of eight units in a specialised area (listed above)
3. a supplementary programme consisting of eight units comprising:
* a second Major from the Bachelor of Creative Industries or from any other programme at ECU; or
* a Minor study, plus electives; or
* an elective programme of eight units.
Whatever pattern students choose:
* normally no more than ten of the units studied should be at first year level;
* at least four units must be at third year level.
Unit Description Points
Students must complete the following core units:
CCA1101 Contexts of Modernity 15
CCA1102 Representation and Interpretation 15
CCA1103 Creativity: Theory, Practice and History 15
CMM1108 Communications and Digital Technology 15
Students must complete 60 credit points from the following elective units:
CMM1104 Writing for the Media 15
CMM1105 Study Skills 15
CMM1107 Creative Thinking 15
CMM1112 Communication Strategies 15
DEF1101 Design Foundations: Design Principle 15
DEF1102 Design Foundations: Design History 15
DEF1103 Design Foundations: Colour 15
DEF1104 Design Foundations: Drawing 15
FAV1101 Introduction to Digital Video 15
IMM1121 Digital Photomedia 15
IMM1122 Publishing on the World Wide Web 15
MTQ1110 Desktop Music Production 15
MTQ1118 Digital Audio and Sampling Techniques 15
PHO1105 Photo Work 15
VIS1303 Introduction to Drawing 15
Electives from outside School of Communications & Contemporary Arts (up to 30 credit points total)