Certificate IV in Screen & Media - Games Development

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Comments about Certificate IV in Screen & Media - Games Development - On Campus - Melbourne - Victoria

  • Entry requirements
    There are two main ways to apply for courses at Victoria University: through the Victoria Tertiary Admissions Centre (VTAC) or by applying directly to VU.

    You are also required to attend an interview to present a portfolio.

    * Applicants should have satisfactorily completed Year 12 (VCE or equivalent).

    * Course related experience preferred but not essential.

    Applicants without the specified educational prerequisites may be eligible to enter courses if they have relevant work experience and/or can demonstrate their potential to successfully complete their chosen course.
  • Course description

    With the US $22 billion Game Industry demanding highly skilled and creative 3D & 2D Artists, Level Designers, Animators and Programmers, the Certificate IV in Screen and Media - Games Development gives you the kick-start needed to succeed in this fast-paced industry.

    Graduates of the Certificate IV have have gone on to study in the Advanced Diploma of Screen & Media - Games Development. Designed with input from local game development studios, students are taught foundational artistic, conceptualisation, composition, design and programming skills using industry standard tools.

     Topics covered include:

    • PC and Web game development
    • Animation
    • 3D Modelling, Sculpting & Drawing
    • Texturing
    • Digital Matte Painting
    • Programming
    • Game Design
    • Level Design
    • Audio Design
    • Interactive Storytelling

    Technologies covered include:

    • Unity engine (programming, game design)
    • 3D Studio Max 2010 (3d modelling)
    • ZBrush 3, MudBox 2010 (3d sculpting)
    • Adobe Photoshop CS4 (texturing, concept art)
    • Visual Studio C# (programming)
    • Adobe Flash CS4 (2d interfaces and web games)
    • Cubase, Logic, FMOD (audio)

    Resources available include:

    • MoCap. State of the art inertial motion capture suite (XSens MVN)
    • Wacom drawing tablets (natural 2d drawing)
    • MicroScribe (3d digitising)
    • In-house floating sound recording studio
    • Late access to computer labs (Pc and Mac)
    • Wii, PS3, XBox360, iPod touches
    • Experienced teaching staff

Other programs related to electronic arts

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